To see if that’s the problem for you, try running the game as an administrator to give it high integrity access. If you’re running Crusader Kings 2 on a standard user account, the game might not be able to access all the game files and folders. If your problem still exists after the reboot, move on to the next fix below. If you have either of the two programs on your PC, please turn the program off during gameplay. if anyone would give it a try, I'd be happy.Many players manage to fix the Crusader Kings 2 launching issue by turning off Nvidia Geforce Experience and EVGA Precision X. this turned out to be longer than I expected.
although of course I would want a native linux application that does the same things CE does -)Īnyway. and to be honest, using CE like this in Linux is still way better (and faster) than scanmem/gameconqueror.
I know, it sounds complicated, but it's actually way easier than it looks. From there on everything is just the same as with CE for Windows (except that it's pretty damn slow, but if you're just using a table, you'll hardly notice). What you would need to do is run the ceserver (as root) and then use the windows Cheat engine as client (when opening a process select "network", use "localhost" or "127.0.0.1" as host and connect - then you can select the ck2 process from the list. Wine to install/run the CE windows version
The Cheat Engine Windows executable (at least version 6.5) for 64 bit systems The cheat engine server (ceserver) that can be downloaded precompiled (for 圆4 systems) from the CE github Steam for Linux and Crusader Kings II (duh) so if anyone of you is a Linux user or a dual booter (like me), just give it a go. Now I have a favour to ask for everyone who likes playing CK2 on Linux: Would anyone of you like to test my console in ironman table for the Linux version of CK2? I finishid it just about an hour ago and from what I could see, it seems to work, but I'd like to make sure. If you have a fool proof way of describing it, feel free to do so!Ĭhecked the newest CKII version. I would be very interested in what you did but I doubt I would be able to understand it because I have no knowledge of assembly. if you're really interested, I'll describe the process.ītw, last time I checked - which was this morning - the table was still working. well, to be honest it's probably neither elegant nor clever, but as long as it gets the work done. Now, I could go into detail with what I'm usually doing when updating a "console in ironman" table, but.
and it's also the fact (or one of them) why I haven't found how to enable cheats with mods enabled (though actually I don't use them anyway).
and I have found that to be the case quite often with ck2 - a factor that made me almost give up on the table and that caused the time I needed for the creation of the initial table to be over half a day (I could only do it because I was looking at the Windows code and table by BringChaos simultaneously and could find some similarities in the code). That has the ugly side effect of some assembly not being directly readable because for some commands that read or write from/to memory the ceserver will assume the longer 64 bit addresses even though these longer addresses might be part of following commands.
because the ceserver runs in a 64 bit environment and therefore interprets the games assembly as 64 bit code even though it should be 32 bit (and using the 32 bit version of the client didn't help for me - it just crashed).
creating/updating ck2 tables for linux is kind of. kind of occupied, even though I don't recall having done much during the last couple of days XDĪnyway.